Mostrando entradas con la etiqueta EDIA. Mostrar todas las entradas
Mostrando entradas con la etiqueta EDIA. Mostrar todas las entradas

sábado, 12 de septiembre de 2026

English Speaking Cities: Learning English through a journey around the world

English Speaking Cities is a collection of ten open educational resources from the EDIA Project, developed by CEDEC for English in Year 10 (3º ESO). The project uses travel as its central theme, taking students to cities where English is an important language of communication. London, Edinburgh, Belfast, Dublin, Cork, New York, Washington, Los Angeles, Toronto and Sydney become the settings for different learning projects in which students use English to complete meaningful tasks and create final products.

Each project follows a similar structure: students explore a city, carry out a series of activities and work towards a final task. These include writing an opinion article, creating a poster, recording an interview, designing an environmental campaign, producing an infographic, making a video, preparing a digital presentation or recording a podcast. At the same time, students work on specific language content such as different verb tenses, conditionals, comparatives, the passive voice, infinitives and gerunds.

The project combines reading, writing, listening, speaking and interaction with Project-Based Learning (PBL). Grammar is therefore not treated as an isolated set of exercises but as a tool students need in order to complete a communicative task. The resources also promote active learning, digital competence, higher-order thinking, formative assessment and reflection on learning. The travel theme also creates opportunities to connect English with geography, history, culture, environmental issues and digital literacy. 

The ten projects can be used as a complete learning programme or teachers can simply select individual activities or projects to complement their existing lessons. The resources are open and can be viewed, downloaded and adapted to suit different groups and teaching contexts.

https://cedec.intef.es/situaciones-de-aprendizaje-para-ingles-de-3oeso-proyecto-english-speaking-cities/

sábado, 13 de septiembre de 2025

Money can buy anything

This Open Educational Resource (OER) uses English to help students prepare for two of today’s big challenges highlighted in the LOMLOE: digital skills and sustainability. Together, we’ll explore the first four Sustainable Development Goals (SDGs) from the 2030 Agenda through active, hands-on tasks. At the end, you’ll work on a final project: creating a hopeful video about the recovery and/or rebuilding of a country.

This OER is part of a set of five learning activities based on the 2030 Agenda. You can use them all together or one by one. Taken as a whole, they cover the Year 9 (3º ESO) English curriculum.

Find it on:

https://descargas.intef.es/cedec/proyectoedia/ingles/contenidos/money_can_buy/index.html

sábado, 9 de noviembre de 2024

Proyecto EDIA. REA «School reforms»

School reforms is an open educational resource that is part of a project comprising a set of six learning scenarios called Teens Crafting Communities, designed for 10th-grade (4th ESO) students. 

This project follows the service-learning methodology with the goal of fostering social commitment and active participation to develop a shared project. 

This resource can be used independently or as part of the full set, thereby covering the entire English curriculum for 10th grade (4th ESO). The primary purpose of this learning scenario is for students to identify their school's needs for change by conducting a survey and subsequently submitting a request to the administration. 

To achieve this, students will undertake three missions culminating in a final challenge: drafting a formal proposal for change addressed to the school administration, based on the survey results they will organize. Through these challenges, students will not only learn how to create a survey but will also develop a sense of purpose and social responsibility, focusing on diverse aspects such as SDG 4 on quality education. 

domingo, 7 de julio de 2024

Proyecto EDIA. REA Let the games begin de Inglés para 4º de ESO

Students are going to think of ways of making a positive impact on the world around them as well as mastering their English skills through engaging, interactive activities. 

Through service learning, students will develop the competences that define their output profile when they finish their compulsory secondary school years. At the end of the project, they will have:

  • read web pages about sports.
  • watched videos about the benefits of sports and inspiring world athletes.
  • taken part in a group discussion.
  • mediated a form.

Source & more information:

https://cedec.intef.es/proyecto-edia-rea-let-the-games-begin-de-ingles-para-4o-de-eso/

https://cedec.intef.es/recursos/?id=34574

sábado, 22 de junio de 2024

Invent, impact, inspire (Learning situations)

In these learning situations, from a service-learning approach, participants will think of ways to make a positive impact on the world while mastering English skills through engaging and interactive activities.

Participants will organize a technology fair at school to showcase useful inventions for the community. They will learn to collect information on local needs by participating in a public forum, write a patent application for their invention, and create a tutorial with instructions on how their invention works. The final task is to present the project at the technology fair, explaining the problem it addresses and its relevance to the community.

The study will include vocabulary about social issues, rules of netiquette, use of comparatives and superlatives, expressing logical relations using connectors of purpose and reason, phrases for giving instructions, and the pronunciation of the final -r.

The project includes three missions and a final challenge, involving individual, pair, and group work.

Participants are encouraged to do their best and enjoy the learning process.

https://descargas.intef.es/cedec/proyectoedia/ingles/contenidos/invent_impact_inspire/index.html

sábado, 2 de marzo de 2024

Learning Situations for English in 5th Grade Primary (Science-CLIL)

The "Science (CLIL)" series of the EDIA Project offers open educational resources that constitute Learning Situations for the "Science" area for 5th Grade Primary Education. All resources have a series of common points in terms of methodology:

Project Based Learning: All the resources presented are projects in which the contents are acquired through research and creation. They end with a final product.

Learning Diary - Metacognition: Each resource includes, as a proposal, the creation of a learning diary with a series of questions that invite students to reflect as they progress through each project. Different resources for the metacognitive development of the students are also included, such as thinking routines and the metacognition ladder.

Development of the students' digital competence: The products that are proposed in the different projects can be carried out with different digital tools that will help the students to develop their digital competence progressively and adapted to their age.

Shared and formative assessment: Each resource is accompanied by multiple rubrics for the evaluation of the different products. These rubrics will help, on the one hand, the students to understand what is being asked of them and, on the other hand, the teacher to be able to evaluate the students in a more objective way and with the most formative feedback possible. There are also proposals for self-assessment by the students and co-assessment or evaluation of the work team.

All the OER of the EDIA Project promote a competency-based learning where the students have an active role in the classroom, with tasks of different difficulty that mobilize higher level skills and propose a formative and metacognitive evaluation, with instruments provided in the resource itself. They also promote the responsible use of accessible ICT tools that favor the development of the students' digital competence. These OER are in themselves learning situations that prepare our students for the educational challenges of the 21st century.

Visit:

https://cedec.intef.es/situaciones-de-aprendizaje-para-ingles-de-5o-de-primaria-science-clil/

Navigable PDF:

https://cedec.intef.es/wp-content/uploads/2023/03/esquema_science.pdf

#EDIA Learning Situations for English in 3rd Year of ESO. Project "Agenda 2030"

The "Agenda 2030 (English)" series of the EDIA Project offers open educational resources that constitute Learning Situations for 3rd year of ESO with a methodological proposal of Project Based Learning and Cooperative Learning.

This series has a total of five didactic sequences, with varied learning situations that address the curriculum through tasks aimed at obtaining a final product such as a video promoting the SDGs or one to recover a country after a disaster, a digital site where news and reports on the SDGs are collected, the organization of a fashion show where to sing and dance, or build a comic book talking about their ideal (and sustainable) city.

All the OER of the EDIA Project promote a competency-based learning where the students have an active role in the classroom, with tasks of different difficulty that mobilize higher level skills and propose a formative and metacognitive evaluation, with instruments provided in the resource itself. They also promote the responsible use of accessible ICT tools that favor the development of the students' digital competence. These OER are in themselves learning situations that prepare our students for the educational challenges of the 21st century.

Visit:

https://cedec.intef.es/situaciones-de-aprendizaje-edia-para-ingles-en-3o-de-eso-proyecto-agenda-2030/

Navigable PDF

https://cedec.intef.es/wp-content/uploads/2024/02/esquema_ingles_ods3.pdf

domingo, 5 de febrero de 2023

Our country Expo #EDIA #English #OER

This project is part of a set of projects entitled 'What a Digital World!' which is based on the curriculum for the 2nd year of compulsory secondary education.

The final challenge of this project is the planning and organization of an Expo to promote tourism in your country.

The following objectives have been considered in the design of this project.

- to learn while working on a project.

- to encourage collaborative work, since most assignments require information sharing and interaction with other students.

- to foster students' self-learning process by using IT resources.

- to reinforce students' communicative skills through activities of listening and reading comprehension, but above all, through tasks in which they must produce their own oral and written messages.

(Source: Our country Expo. Didactic Guidelines https://descargas.intef.es/cedec/proyectoedia/ingles/contenidos/ourcountryexpo/_didactic_guidelines_.html)

Visit:

https://descargas.intef.es/cedec/proyectoedia/ingles/contenidos/ourcountryexpo/index.html

sábado, 5 de noviembre de 2022

Is our life sustainable? #AICLE #CLIL

This resource will help 5th course of Primary Education students to learn about the energy, the different kinds of energy, the sources of energy and how to be more sustainable. They will have some designed task to investigate about energy and it uses.  

All the tasks are designed for them to work autonomously and to reflex about their own process of learning. Also along them we try to foster student's collaboration.

Find it on:

https://descargas.intef.es/cedec/proyectoedia/aicle/contenidos/energy/index.html

sábado, 16 de julio de 2022

Proyecto EDIA. “What a digital world!”

"What a digital world!" is a project that publishes content for project-based learning across the English curriculum in the second year of ESO.

The common thread of the ten OER (Open Educational Resources) based on PBL will be new technologies and audiovisual media. Internet, applications and games for smartphones or other electronic devices, television or press will be some of the main topics of the contents.

https://cedec.intef.es/proyecto-edia-what-a-digital-world-para-trabajar-en-ingles-2oeso-por-proyectos/ 

sábado, 29 de enero de 2022

Recursos educativos abiertos y redes docentes para Inglés y AICLE

Video emitido en directo el 26 de enero de 2022 que presenta los recursos educativos abiertos (REA) del proyecto EDIA como materiales accesibles de gran utilidad a través de sus propuestas basadas en metodologías activas, referenciadas curricularmente y pautadas y completadas con todos los elementos necesarios para su puesta en marcha y su evaluación en la asignatura de Inglés.

En el webinar toman parte Leo Boix, estimado excompañero en la red de CEFIRE, Domingo Chica, Javier Ramos y Laura Pérez.

Si no lo visteis en su día, podéis acceder a él en:

https://www.youtube.com/watch?v=EYQJA_dVJdw 

domingo, 29 de octubre de 2017

What a Digital World! (2ºESO)

Los recursos educativos abiertos constituyen una gran oportunidad de contar con materiales de calidad en los más diversos ámbitos de enseñanza. En la entrada de hoy nos gustaría llamar la atención sobre el tantas veces mencionado Proyecto EDIA, en este caso, a través de la serie de recursos What a Digital World! dirigida al alumnado de 2ºde ESO y cuyo hilo conductor se basa en las nuevas tecnologías (medios, Internet, aplicaciones y juegos, periodismo digital...)

Si no lo conocéis, os invitamos a visitar estas propuestas que parten del apendizaje basado en proyectos para trabajar las diferentes habilidades implicadas en el aprendizaje de la lengua inglesa.

Podéis acceder a este y otros recursos en:
Gadget de animacion Social - Widgets para Blogger